MaterialCraft — A Node-Based Procedural Material and Texture Generation Tool
Developed entirely in Rust by the ArtCraft team, MaterialCraft is an open-source tool that allows you to create perfectly tileable PBR materials by combining noises, patterns, and filters on a node graph.
Key Features and Advantages
Live Node Graph: Offers a familiar and fluid interface with a packet explorer, previewed node library, graph area with live thumbnails, 2D/3D views, and properties panel.
Instant Cooking: It performs operations quickly using each CPU core and, thanks to its context-addressable caching system, only recalculates the downstream steps (a brick wall example is prepared in approximately 40 milliseconds).
Seamless Tiling: Because noises and patterns operate on integer lattices, any material from 16 pixels to 8K resolution repeats seamlessly side-by-side at any size.
Full Integration with TextureCraft: You can directly import your created materials as .mcmat fill layers into TextureCraft; the settings will continue to work as live sliders and colors.
Rich Format Support: You can export base color, normal, roughness, metallic, height, and ambient occlusion maps in 8, 16, or 32-bit formats such as PNG, JPEG, TGA, TIFF, and EXR.
Who is it suitable for?
3D artists, game developers, and texture designers who are looking for an alternative to expensive and cumbersome software like Substance Designer, and who want a fully procedural, node-based, and open-source material creation tool.
MaterialCraft 0.2.0 Download
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Tags: , free seamless material making tool, pbr tissue preparation program, rust-based node texture generator, Editor's rating out of 5 stars (5) So what do you think?